#ifndef _H_MAINWIN
#define _H_MAINWIN

#include <windows.h>
#include <interface\window.h>
#include <interface\event.h>
#include <interface\font.h>

#include "map.h"
#include "actor.h"
#include "dialog.h"

extern window*  win;

class mainWin: public window{

    protected:
        color hexCol;
        color blocCol;
        color occCol;
        color pnjCol;
        color NpnjCol;

        dialog* d;

        font* ft;

    public:
        mainWin();
        ~mainWin();

        virtual void eventListener(event*);
        virtual bool initGL();

        void drawGLScene();
};

#endif

